﻿using System;

namespace Nucleus.Gaming.Coop.InputManagement.Structs
{
    public struct RAWINPUTDEVICE
    {
        internal ushort usUsagePage;
        internal ushort usUsage;
        internal uint dwFlags;
        internal IntPtr hwndTarget;

        public override string ToString()
        {
            return string.Format("{0}/{1}, flags: {2}, target: {3}", usUsagePage, usUsage, dwFlags, hwndTarget);
        }
    }
}
